Wrecking Knight: Survivor
Horde survivor with no attack button: swing a spiked ball on a chain.
Indie mobile game studio
We're Arcane Blast, a two-person studio. We design, build and release our own games for iPhone and Android, from the first prototype to the store page.
Our games
Everything here is live on the stores right now. On Google Play we publish as Lucky Potion.
Horde survivor with no attack button: swing a spiked ball on a chain.
Build your deck, command armies and conquer islands in 5-minute strategy battles.
Build your deck, gear up and outsmart rivals in chaotic real-time card battles.
Chop wood, build your army, capture islands and break the enemy Core.
Sling hero tokens in the arena, claim boost zones, win PvP auto-battles.
Draft units, stack synergies and watch your army fight in a tactical auto-battler.
Raid enemy towns with a party of champions, then grow your village and climb the leagues.
Command an undead horde and survive wave after wave in a dark-magic action RPG.
Hold the settlement against endless zombies, upgrade your gear and go again.
The studio
We're Michal and Milana, a husband-and-wife team. Arcane Blast started in 2022, and we still make every game ourselves.
Being small keeps us quick. We take an idea to a playable test in a few weeks, see how players take to it, and keep building the ones people enjoy.
We like games that are easy to pick up and hard to put down: short battles, clever decks, big hordes, and a good dose of fantasy.
Core loops, progression and economies made for short, replayable sessions.
One codebase shipped to iOS and Android, tuned to run well on a wide range of phones.
Characters, interfaces, effects and store art, all made in the studio.
Store pages, ad creatives, analytics and A/B tests, plus updates after launch.